![]() This allows you to skip the tedious trial & error-based finetuning process and skip to an optimal supply system. It uses the game's mechanics as described here, here and here, and uses those to instantly determine how many people you will get and what you'll require to satisfy them. Items boosting production of intermediate items are not supported (e.g. 100 houses, but don't advance to Patricians).įancy memorizing/comparing things. Limit advancement to a certain level (e.g. Let you manually adjust the numbers inhabitants. What does it not do? (These may be added later if there is demand for it.) 25% per item, maximum of 3 items per island. Inhabitant counts can easily be exported to it.ĭetermines how many production chains you'll need to satisfy your population, including the number of raw material suppliers. Includes automatic beggar count calculation! Assumes you'll let all beggars into your city, build hospices for them, and feed them.Ĭompatible with the Production Calculator. Also lists how many inhabitants of each level that'll give you. Please let me know what you think of it!Ĭalculates how many inhabitants of each level you will eventually end up with, given how many houses you've built.Ĭalculates how many houses you'll need to build to reach a given number of Noblemen/Envoys. ![]() I hereby present my own calculator, designed to make playing Anno 1404 and Anno 1404 - Venice more enjoyable. Anno 1404 Production and Consumption Calculator (link) ![]()
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